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Navmesh-move-forward

You can use desiredVelocity to find what direction it's moving, and then Vector3.​Project to decompose that into how it's moving forward/right.












navmesh-move-forward


NavMeshAgent movement. }; public enum ... What is the fastest this mover can move? rotationSpeed = 5.0f, ... If we have a destination, set velocity towards that. 939c2ea5af





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